Monday, July 30, 2012

Airbrushing Part 2 - Blended Base Coats




 Following some of the basics in Part #1, I want to move into blending base coats with multiple colors.  I'm going to use my dark eldar for this as they received this technique the most.  The colors I chose were inspired by a fading sunset.  Armors will be blended from orange to red, purple, and black.  Hair and wings will be blue blended to black.  I tend to start with the light colors and blend to dark with this technique.  This is just personal preference.

The eye is drawn to light or bright colors so I decided to start with orange on the helmet and shoulder area.  The color is Autumn Leaves (FolkArt).


Wednesday, July 25, 2012

Airbrushing Part 1 - Basics

One of the most popular requests I get these days hobby wise is airbrushing advice.  Here's an attempt to compile my thoughts and experiences thus far.  This is more appropriate for those who learn better by doing things hands-on like me.  A lot of this has been trial and error as I haven't sat down with any videos or classes since college 13 years ago.

I'll start with my airbrushing station as preparation and tools are very important.


Tuesday, July 24, 2012

Game Change


Things here have been quiet because I've been doing some soul searching.  The new edition has breathed life into my tyranids and stole some thunder from my DE and GK.  Flyers, allies, and fortifications are all things that tickle my fancy both on the table and with hobby projects so I've been searching for inspiration as to which projects to tackle first.

Wednesday, July 18, 2012

July Event Game #3: Tyranids vs Necrons 1500pts


Our monthly event for July was a "Welcome to 6th" event.  Players were allowed to bring up to 3 different 1500pt armies to try out as many of the new rules as possible.  Allies, fortifications, and player set terrain were all in use.  Prize support was raffled off randomly at the end to discourage WAAC lists/behavior for the first event under the new rules.

My third opponent was "Courtney" and his newly fleshed out Necrons.

His list (approx):
Overlord + weave, shifter, scythe, scarabs, tesseract labyrinth, command barge
Court - lance-tek x1, tremor-tek x1 + harp
Immortals x5
Warriors x9 (lance-tek here)
Warriors x9 (harp-tek here)
Wraiths x6 + whips x2
Scarabs x9
Spyders x3 + prism
Doom Scythe
Aegis Defense Line + Quad Gun

Tuesday, July 17, 2012

1850pts: Food for Thought (and Noming)


With the possibility of next month's event going to 1850pts, I've been thinking over some lists.  Here's one I want to try out.  LMK what you think.

Monday, July 16, 2012

July Event Game #2: Tyranids vs Imperial Guard 1500pts


Our monthly event for July was a "Welcome to 6th" event.  Players were allowed to bring up to 3 different 1500pt armies to try out as many of the new rules as possible.  Allies, fortifications, and player set terrain were all in use.  Prize support was raffled off randomly at the end to discourage WAAC lists/behavior for the first event under the new rules.

My second opponent was Konrad (Political Officer Krad from Death or Glory), also my first opponent's brother.

His list:
HQ
Company Command Squad(Power Fist, Med-Pack, Standard,Vox, Plasma Gun) + Chimera
Fast
Vendetta Gunship
Troops
Vets 1 ( 3Plasma Guns, Grenadiers, Power Fist) + Chimera
Vets 2 ( 3 Meltas, Demolitions, Power Fist) (In Vendetta)
Infantry Platoon
Command Squad (Vox, Power Sword, Commissar, Power Sword, Standard)
5 Infantry Squads (2 Commissars, 7 Power Swords, 2 Vox, 3 Flamers, 2 Grenade Launchers)
Heavy Weapons Squad (3 Lascannons)
Heavy Weapons Squad (3 Missile Launchers)
Special Weapons Squad (3 Sniper Rifles)
Special Weapons Squad (3 Grenade Launchers)

Sunday, July 15, 2012

July Event Game #1: Tyranids vs Blood Angels and Necrons 1500pts


Our monthly event for July was a "Welcome to 6th" event.  Players were allowed to bring up to 3 different 1500pt armies to try out as many of the new rules as possible.  Allies, fortifications, and player set terrain were all in use.  Prize support was raffled off randomly at the end to discourage WAAC lists/behavior for the first event under the new rules.

My first opponent was Garrett who has come out to several of our events, but I haven't had the chance to play him.  He brought about 750pts in BA and 750pts in Necrons.

His list (approx):
Librarian + unleash rage, sword
Assault Squad x10 + fist, melta x2, rhino
Assault Squad x9 + sword, plasma, rhino (libby here)
Assault squad x8 + axe, melta, rhino

Overlord + scythe, scarabs, phase shifter, command barge
Lance-tek
Warriors x9 + ghost ark (lance-tek here)
Wraiths x3 + whips x3
Annihilation Barge

Saturday, July 14, 2012

Tournament Day


Here's your sneak preview of today's event.  It wasn't a full-on tournament as people were allowed to bring 3 armies if they wanted to try out as many of the new rules as possible.  Prize support was raffled off at the end so there was nothing to gain from bringing a ridiculous list except experience.

Friday, July 13, 2012

Playtesting


Working a full time job and coming home to a 6 month old doesn't leave much time to get out for games so this is what I do when I'm not inspired to paint.  I need inspiration to paint and right now the shift in rules has derailed all my previous army builds so here I go to the proverbial drawing board.

Tuesday, July 10, 2012

Zoanbomb



Pouring over the various rules, a thought hit me.

Telepathy offers a primaris power similar to the Doom's but without cover saves (3d6-ldr = wounds with no armor or cover).  Units can swap their random roll for the primaris power.  A unit of zoans can use this power 3 times.  A  unit of zoans in a pod can hit just about anywhere on the table.