Thursday, July 5, 2012
Nid List - 1500pts
Posted by hyv3mynd
Three games under the belt with the new edition and my thoughts are still changing and evolving. Here's a new list I want to test next. Thoughts afterwards.
Tyrant + wings, old adversary, devourers x2
Hive Guard x3
Termagants x20 + devourers
Tervigon + crushing claws, toxins, 3 powers
Warriors x3 + deathspitters x2, barbed strangler
Raveners x5 + rending
Aegis Defense Line
So this list is more of a threat management list. I'm beginning to think that multi-wound models will have the best chance now with the changes to shooting. Pulling models from the front really hurts genestealer's assault range. Plus, the broodlord will now get focused down once he's in front. That's why the raveners made it into this list. I'm hoping the tyrant and trygon take up all the high str shooting early on leaving the raveners to get into assault at nearly full strength.
I dropped the genestealers and ymgarls totally for now. Shooting is just too brutal against single wound models. Even rapid firing marines are going to kill a ymgarl or two and if they're smart, strike first. My theory is that multi-wound models are going to be better in assault now, or at least lose fewer models on the way in.
Another interesting note is that preferred enemy allows you to reroll 1's to wound. This means the tyrant (and trygon if he's close enough) don't need toxin sacs against MEQ as you're wounding on 2+ anyways.
The main thing I'm unsure of is the tyrant at this point. I think 2+ armor will beat out wings almost every time, but I feel like I need some mobility. Infiltrating genestealers get shot a lot more now thanks to the new rapid fire. Most reserve units took a big hit. I feel like ymgarls will maybe take out 1 squad if they're lucky and then get shot down. Hormagaunts suffer the same weaknesses. Always pull casualties from the front, the same with overwatch, and strike last if assaulting into terrain. That's how I ended up with raveners and MC's for assaulting.
I'm not sure about the barbed strangler now that pinned units can snap fire. The prime can join the warriors though and eat str8 shots if he stands in front. He's also great at killing sarges in challenges. The devilgaunts are an MVP unit now IMO with pre-measuring always allowed and 60 overwatch shots if you want to assault them. The tervigon is also a proper CC beast now with some of the new psychic powers.
Anyways, I'm rambling on now. I hope to test the list next Monday and use it in the next Saturday event if it appeals to me.
at 1:13 PM