Beef and Wing Brawl being held in Buffalo NY. (I do believe that there is still openings available and I do believe that walk-ins are welcomed as well. Check their site for full details.) As I've wrote about in past postings, these are a great group of guys who have really made strides in promoting the gaming community in the Buffalo area. When they first brought up the idea of putting on an event in Buffalo I quickly offered to bring any terrain I had plus I'd be willing to make more. So over the course of the past month or so while I was working on the swamp terrain I have also been working on two tables worth of new terrain for the event and you are about to see the results of the Desert Ruins terrain. I'll be showing all of the pieces at once rather than the piece by piece sections like I have in the past so that I can devote next weeks post to the results of the Brawl. So let's take a look at what I came up with for the Desert Ruins.
Monday, September 29, 2014
Tuesday, September 23, 2014
Here is the latest addition to my swamp board terrain. Like I did with the pillars in last week's blog post I wanted to try my hand at creating the look and feel of the environment slowly reclaiming man made structures. If you google search jungle ruins more than likely you will come across a picture of some ruins with trees growing on top of the structure and like with the pillars I wanted to make a tree growing on top of a giant skull structure. So let take a look at how I created this piece.
Monday, September 15, 2014
here. This is a much larger piece than the last ones and I've incorporated a tree which has its roots growing out and over the ruins, much like you see in images of temple ruins in Southeast Asia. Recently I purchased some Hirst Arts molds to create blocks and tiles to make it easier and quicker to knock out terrain pieces rather than making the blocks by hand. In this project I've started to incorporate some of those blocks into my terrain. So lets take a look at how I created the 3 Pillars.
Thursday, September 11, 2014
Thursday, September 4, 2014
Thursday, August 28, 2014
The Gateway and Sentinel
I finished up the next two pieces of terrain for the swamp board. These two pieces are the largest built for the board to date but by no means the largest I am building. Earlier pieces of terrain I created fell under the category of either simple ruins or area terrain but these next pieces (and future ones) will have a specific look and feel for the board so I decided to name them accordingly. So let's take a look at the steps I used in creating these ruins.
Monday, August 25, 2014
This year marks the inaugural Beef and Wing Brawl held in Buffalo New York. True to the nature of the club, the event has a strong emphasis on painting and sportsmanship with the games themselves following a narrative style campaign (30/30/40 breakdown). I am not sure if spaces are still available, but it looks to be an awesome event - if you have a chance to make it down I would recommend doing so. (link to their site http://www.beefandwing.com/ )
|Beef and Winger in their natural environment|
Keeping the soft scores in mind - and the two hour open bar after the first round of the tournament - I need an army that will be fun, competitive, painted and does well with respect to composition/sportsmanship rules.
Thursday, August 21, 2014
Or how it all started for grubnards....Recently I was moving some boxes around in my basement and as I was going through them I found some old books and games that I still have in my possession from 30 some odd years ago. Like many of you out there, my lifestyle of gaming goes way back to my early teenage years. I was born in 1970 and growing up in the mid to late 70's really didn't have much to offer us kids, in terms of gaming, other than established board games like Monopoly, Stratego, Battleship, and of course Hungry Hungry Hippos. In my pre-teens and early teens I was captivated by anything Sci-fi or Fantasy. My favorite books at the time was the Lord of the Rings, Conan the Barbarian, the Dune series, and of course Star Wars, Battlestar Galactica and Alien/Aliens rebooted the whole science fiction genre for a new generation. We used to visit a local book store in a nearby town that carried a huge selection of books, art supplies and gaming material. The book store was in a college town and that was probably the only reason they carried anything to do with gaming. Whenever I would visit the store I would spend some time looking over the novels but I always seemed to find my way wandering over to the gaming section and looking at all of the cool looking RPG game boxes, book covers, and miniatures.
Wednesday, August 13, 2014
Realistic Area Terrain
In my last post I had created some simple ruins to use as area terrain, obstacles, and areas of cover. As a continuation of that theme I have finished up working on areas of vegetation, fallen logs, and large boulders that infantry sized models can hide behind for cover and also add to the overall aesthetic of the board. So lets look at the steps involved in creating the areas of vegetation terrain.
Monday, July 21, 2014
Like a good wine, good stories only improve with age. This story is not so old as to have gone stale, but it is also not so new as to be considered breaking news. A few weeks ago, I had a chance to play my first (and only this far) game of 7th edition. Similar to 6th edition, that game was with Hyv3 and we both constructed 1250 point highlander armies. The core construction tenet for highlander is straightforward: There can only be one (of each unit). We also placed the additional stipulation that the armies must be painted and played on a smaller 4x4 board.
To keep it interesting, and put something on the line - since Hyv3 and I somehow have never faced off in tournament play - was a central crystal based terrain piece from Hyv3 for me or an LED wiring job from me for him.