Wednesday, August 13, 2014

Swamp Board Area Terrain

 Realistic Area Terrain


In my last post I had created some simple ruins to use as area terrain, obstacles, and areas of cover. As a continuation of that theme I have finished up working on areas of vegetation, fallen logs, and large boulders that infantry sized models can hide behind for cover and also add to the overall aesthetic of the board. So lets look at the steps involved in creating the areas of vegetation terrain.


Monday, July 21, 2014

Parkhammer Grudge Match: Daemons v Eldar/GK



Like a good wine, good stories only improve with age.  This story is not so old as to have gone stale, but it is also not so new as to be considered breaking news.  A few weeks ago, I had a chance to play my first (and only this far) game of 7th edition.  Similar to 6th edition, that game was with Hyv3 and we both constructed 1250 point highlander armies.  The core construction tenet for highlander is straightforward: There can only be one (of each unit).  We also placed the additional stipulation that the armies must be painted and played on a smaller 4x4 board.



To keep it interesting, and put something on the line - since Hyv3 and I somehow have never faced off in tournament play - was a central crystal based terrain piece from Hyv3 for me or an LED wiring job from me for him.

Saturday, July 5, 2014

ParkHammer 2014 Recap

ParkHammer 2014 was held last weekend in Watkins Glen State Park and it went great. The weather was perfect and plenty of people showed up for the day with a ton of food, beverages, and of course, plenty of delicious chocolate courtesy of hvy3mynd.



Thursday, July 3, 2014

Swamp Terrain - Simple Ruins

Now the that bulk of the playing surface is finished I have started working on the modular terrain pieces that will inhabit the playing field. Since I will be working on multiple projects at the same time I figured it would be easier to document and create the step-by-step instructions for each theme rather than throw a whole slew of different projects into on post. So in this series I wanted to create a "simple" set of ruins. What I mean by that is that these will be just a series of small walls that may have once been a part of a wall or a series of small structures that have fallen apart over time and suffered the ravages of time. So without making you wait anymore, let's see how I went about creating the simple ruins.


Friday, June 27, 2014

Park Hammer 2014


That's right, the 3rd Annual ParkHammer kicks off this weekend at Watkins Glen State Park. This event was started three years ago by our good friend Chris (aka Crispy) as a way for all of us in the Western NY region to get together for a day of cooking out, hiking the gorge, and of course, gaming.


Friday, June 20, 2014

Swamp Board - Base Complete!

As the title says, I pretty much have finished with the base board of the project with the exception of adding the water. (That will come once all of the flock finishes drying) So at this point I think it's safe to say that I can now move onto the stage of building out the modular terrain pieces that will be going on top of the board and provide cover and obstacles for the armies. So let's take a look at the final steps for creating the base of the board.





Tuesday, June 3, 2014

High Chaplain Erebus

Back at the beginning of the year a friend of mine gave me the Forgeworld models of Erebus and Kor Phaeron for helping him with his Eldar bike bases. I was kind of hesitant on doing anything with the models since I've never worked with Forgeworld resin before and to be honest... I was afraid that I would mess up such a gorgeous model. After staring at it for a few months I decided to give it a try. Cleaning and washing the model was a breeze and since the model had so much detail I decided to paint each piece separately before gluing the model together. Well, here is how it turned. out...



Tuesday, May 27, 2014

Swamp Board - Painting has begun

As stated in the title I have been spending the last two weeks painting up the surface of the swamp table. I also started to add debris and plant growth to the bottom of the waterway so that when the water effects have been poured in you will be able to see pieces of trees, rubble, and plant life. So let's take a look at the progress so far.






Monday, May 26, 2014

6th ed Memorial - Millennium May @ 2k - Rnd 2/3



A new edition has dropped, and I want to look into what this means for Daemons.  First I plan finish my final tournament of 6th edition before starting into that analysis.  I know everyone is eager to see Daemonology in action, but from a core rules standpoint there has not been much change between 6th and 7th edition (bear with me on the psychic phase part).


My draw in Round 1 against Koszka (Round 1 here) meant I was actually paired down for round 2 - we were the only ones who drew in spite of the mission type.  My round 2 opponent, Nogle, brought with him a Spartan and a pile of Lascannons too.

Monday, May 19, 2014

Millennium May @ 2k - Rnd 1

I had an opportunity to head out to the Millennium tournament this month.  Given the surprise release - comparatively speaking - of 7th edition, it turns out this will be the final 6th edition tournament at Millennium.   I understand many people have not liked the new aspects of 6th, but I have really enjoyed this edition.  This comes from someone who played an assault army in a shooting edition - according to conventional wisdom at least.   I wanted to stay consistent for this tournament and I ended up changing my list, once again, at the last minute.



The changes are minor compared to the army I described in previous posts, but they really transform the nature of the list.