... or how my games went last week at the Millennium Games team event.
For those of you who watched the Walking Dead on Sunday, you will get the reference of the title and a pretty good idea of how our games went last weekend. For those who haven't seen it yet don't worry, I'm not going to spoil anything but I do highly recommend that anyone who is a fan of the show to watch it. Two weekends ago I attended the team event at the Millennium Games month tournament. Once again I teamed up with my good friend and fellow club member sinistermind to wage war with our xeno's tag team of Tau and Eldar.
Showing posts with label tau. Show all posts
Showing posts with label tau. Show all posts
Wednesday, March 19, 2014
Tuesday, March 4, 2014
March Team Tournament and Painting Update
Posted by
Grubnards
This coming weekend I will be attending the Adepticon format team tournament being held at Millennium Games in Rochester NY. Millennium run this event each year the month before Adepticon so that any players who are going to the big event can get in some practice games with their teams. This past week I was also feeling sick so I missed some days of work and a big game of 40k over the weekend but it did give me time to finish up some of my painting projects. So let's take a look at my list for the upcoming weekend and my recent painting projects that I was able to finish up this past week.
Friday, January 3, 2014
hyv3mynd @ DaBoyz GT ~ Game #2
Posted by
hyv3mynd
After a strong victory in game #1, I looked up my next pairing on Torrent of Fire and headed off to game #2. Dan P. (15th overall) was my second opponent with Taudar. Dan introduced himself as a blog follower of many years from back when it was synaps3 and just me and my bugs. I felt disadvantaged going into this game as my opponent has read my blog and should be familiar with my army, and I had never faced the new Tau in a 1 on 1 game a this point.
Tuesday, October 8, 2013
Tyranid Spires Pt 1 and DaBoyz GT Tau List
Posted by
Grubnards
Grubnards GT Countdown T-6 Weeks
This week I thought I would showcase part 1 of the Tyranid Spires terrain that I have been working on for a good part of the past month. This portion of the project was much more difficult than the other terrain pieces since I was working with new material and did not know what to expect. I will be breaking up the project into two part, this week focusing on the initial stages of development and next week I'll wrap it up with the final results. This weekend is also the Da Boyz GT primer being held at Millennium Games and Hobby so I plan on bringing the full set of the Tyranid terrain and see how it holds up before next months GT.
This week I thought I would showcase part 1 of the Tyranid Spires terrain that I have been working on for a good part of the past month. This portion of the project was much more difficult than the other terrain pieces since I was working with new material and did not know what to expect. I will be breaking up the project into two part, this week focusing on the initial stages of development and next week I'll wrap it up with the final results. This weekend is also the Da Boyz GT primer being held at Millennium Games and Hobby so I plan on bringing the full set of the Tyranid terrain and see how it holds up before next months GT.
Tuesday, September 17, 2013
Grubnards GT Countdown T-9 weeks
Posted by
Grubnards
Da Boyz GT Practice Games
This past weekend I attended the month tournament at Millennium Games along with the other members of The Grand Strategery and co-authors of the Mandulian Chapel. The event format was 1850pts with no comp restrictions but the guys from the Grand Strategery (and the guys from Beef and Wing) decided that we would run our lists using the GT format to test out our lists. Now this would mean that most of our opponents would be playing lists without any restrictions but this would help us see how well our lists would hold up in an all comers format.
As most of you know I would be bringing my Tau. Prior to this weekend I have only had one other game with my Tau since the new codex came out and this was also going to be my first games using the riptide and Missile Pod broadsides so this weekend was going to test my abilities using this army.
This past weekend I attended the month tournament at Millennium Games along with the other members of The Grand Strategery and co-authors of the Mandulian Chapel. The event format was 1850pts with no comp restrictions but the guys from the Grand Strategery (and the guys from Beef and Wing) decided that we would run our lists using the GT format to test out our lists. Now this would mean that most of our opponents would be playing lists without any restrictions but this would help us see how well our lists would hold up in an all comers format.
As most of you know I would be bringing my Tau. Prior to this weekend I have only had one other game with my Tau since the new codex came out and this was also going to be my first games using the riptide and Missile Pod broadsides so this weekend was going to test my abilities using this army.
Tuesday, September 10, 2013
Grubnards GT Countdown T-10 weeks
Posted by
Grubnards
This
past week I was able to make progress on painting my riptide. I've
finished the legs, torso, and head and I've now started on the jet pack.
My goal is to get the base coats finished by Thursday
so that I can assemble the model in time for this weekends tournament
at Millennium Games. I also primed my broadsides and hope to get at
least 1 coat of paint on them in time for the weekend as well. The format for this weekend's event is 1850 pts and I believe just book missions but many of us will be using this format to test out our GT lists. I am hoping to get a feel for how my army plays and learn what works and what does not. To see what I will be bringing to the tournament you can see my list here.
Tuesday, September 3, 2013
Grubnards GT Countdown T-11 weeks
Posted by
Grubnards
In the theme established by Hyv3Mynd, I will be posting updates of my trials and tribulations as the Da Boyz GT draws near with my army list updates, display board, and terrain building.
For 2013 I will be reviving my Tau army. The Tau were what initially drew me into 40k and I've been collecting them towards the end of 3rd edition but due to a lackluster codex over the past few years I was always hesitant on playing them at a major GT but with the release of the new codex I feel that I want to give them a try this year.
Here is the list that I am currently planning on taking. The only comp restrictions in place for this year is a 0-2 cap on all units except for troops, a maximum of 4 flyers in the army, and only 1 named special character in either the primary OR allies detachment.
For 2013 I will be reviving my Tau army. The Tau were what initially drew me into 40k and I've been collecting them towards the end of 3rd edition but due to a lackluster codex over the past few years I was always hesitant on playing them at a major GT but with the release of the new codex I feel that I want to give them a try this year.
Here is the list that I am currently planning on taking. The only comp restrictions in place for this year is a 0-2 cap on all units except for troops, a maximum of 4 flyers in the army, and only 1 named special character in either the primary OR allies detachment.
Friday, August 16, 2013
hyv3mynd @ August RTT - Games 1 & 2
Posted by
hyv3mynd
I have a lot of game material from this month so I'm going to report two games at a time. Our monthly local tournament format this month was 1,000pts with no allies allowed and we played 4 rounds instead of 3. Tables were also 4'x4' instead of the standard size.
Here's the list I took:
- Spirit Seer (shriek, conceal)
- 5 Wraith Guards
- Wave Serpent w/Scatter Lasers, holofields
- 3 Jet Bikes w/Shuriken Cannon
- 3 Jet Bikes w/Shuriken Cannon
- 3 War Walkers with 2 Scatter Lasers each
- Wraith Knight w/ 2 Cannons
- 2 Vaul Support Cannons with Shadow Weaver
Tuesday, April 9, 2013
Creating City Terrain: Tanglewire
Posted by
Grubnards
Concertina wire, also known as razor wire or trip wire has military applications dating back to World War 1 when soldiers would take barbed wire and string it along the trench lines and in the no-man's land to make it difficult for enemy troops to quickly charge their trenches. At first it was strung up between posts or stakes but during artillery barrages the wire would become a mass of loose and tangled wire which provided to be more hazardous to enemy troops trying to overrun the trenches. The troops learned this lesson and started to deploy the wire in loose coils to hamper enemy movement. After WWI concertina wire became massed produce for military use. The wire was harder to cut and came compressed in flat coils that could quickly setup by a few men and did not require posts or supports and is still in use today. In the 41st millennium, concertina wire, or tanglewire, is still in use by defenders as a quick and easy way to block open avenues of attack in clogged city fights. As per the rule book, tanglewire counts as dangerous terrain and confers a 6+ cover save to untis behind the barricade. In this article I'd like to walk you through how to create your own sections of tanglewire to use with your terrain to add an extra element of realism to your table.
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