Monday, September 29, 2014

Desert Ruins Terrain

This coming Saturday (October 4th) will be the first ever Beef and Wing Brawl being held in Buffalo NY. (I do believe that there is still openings available and I do believe that walk-ins are welcomed as well. Check their site for full details.) As I've wrote about in past postings, these are a great group of guys who have really made strides in promoting the gaming community in the Buffalo area. When they first brought up the idea of putting on an event in Buffalo I quickly offered to bring any terrain I had plus I'd be willing to make more. So over the course of the past month or so while I was working on the swamp terrain I have also been working on two tables worth of new terrain for the event and you are about to see the results of the Desert Ruins terrain. I'll be showing all of the pieces at once rather than the piece by piece sections like I have in the past so that I can devote next weeks post to the results of the Brawl. So let's take a look at what I came up with for the Desert Ruins.

Tuesday, September 23, 2014

Swamp Terrain - The Silent Watcher

Here is the latest addition to my swamp board terrain. Like I did with the pillars in last week's blog post I wanted to try my hand at creating the look and feel of the environment slowly reclaiming man made structures. If you google search jungle ruins more than likely you will come across a picture of some ruins with trees growing on top of the structure and like with the pillars I wanted to make a tree growing on top of a giant skull structure. So let take a look at how I created this piece.

Monday, September 15, 2014

Swamp Board Terrain - The 3 Pillars

I have completed another piece of terrain to go along with the swamp board theme and I've aptly named it the 3 pillars because, well it has 3 pillars on it. Rather than go into details of how I made the pillars I'll refer anyone who may have missed the post where I created a piece called the Sentinel. You can see how I made the pillar here. This is a much larger piece than the last ones and I've incorporated a tree which has its roots growing out and over the ruins, much like you see in images of temple ruins in Southeast Asia. Recently I purchased some Hirst Arts molds to create blocks and tiles to make it easier and quicker to knock out terrain pieces rather than making the blocks by hand. In this project I've started to incorporate some of those blocks into my terrain. So lets take a look at how I created the 3 Pillars.

Thursday, September 11, 2014

Crossroads GT Recap

This past weekend was the Crossroads GT held in Elmira NY. With just over 100 people in attendance it was a fun, two day event for playing Warhammer Fantasy battles. I played 5 great games and all of my opponents were fun and engaging people. I took many pictures over the weekend but before I get into that I just want to give a shout out as to why this is one of my favorite events. The atmosphere at this event is simply amazing. There are a wide variety of well painted armies in attendance but more importantly its the players that set the mood for the weekend. Everyone just seems to get along and have fun, regardless of how the games are going for them or what armies they are matched up  against.

Thursday, September 4, 2014

Throwback Thursday and Upcoming GTs

In my last post on Throwback Thursday - Gaming Style I touched upon my roots with role playing and how it kick started my interest in gaming. This week I want to touch upon another game that had a huge impact on my gaming during my teenage years, however it wasn't a board game or a role playing game, it was a computer game. Back in either 1986 or 87 I purchased my first computer, an Atari 800XL and one of there very first games I picked up for it was OGRE. Now I know that this game originally started as one of Steve Jackson's Pocket Games but up to that point I had only heard of OGRE and CarWars but had not been able to find a copy of either game or play them. I remember seeing the cover of the box, was intrigued and quickly bought it.