Friday, June 29, 2012
6th Ed Test Lists
Posted by hyv3mynd
Millennium Games is running a 6th ed bring-and-brawl event tomorrow to celebrate the release and let us start grinding out the new rules. My buddy Kevin is also hosting a 6th ed bbq party in the afternoon so I put together a couple lists to play around with.
The first is a tyranid list with a couple things in mind.
1500pts (MG event is set at this level)
Tyrant + armored shell, old adversary, tl devourers
Tyrant Guard x1
Hive Guard x3
Genestealers x7 + toxin sacs, broodlord w/ scything
Tervigon + toxins, adrenals, catalyst, cluster spines
Trygon + toxin sacs
Tyrannofex + rupture cannon, cluster spines
So I wanted to try out preferred enemy shooting, maybe biomancy on the broodlord and tyrant, toxic trygons (3+ rerollable hits, 2+ rerollable wounds), and new ymgarl shenanigans (hit vehicles on 3's, 3 results auto-wreck rhinos, auto-lock transported unit?). A lot of that is based on rumors so it may not work but here's hoping.
I'll also be taking a modified Mordrak Shock list (1500pts):
Ghost Knights x5 + hammer, banner, halberd, swords x2
Strikes x5 + psycannon, razorback w/ psybolts
Strikes x5 + psycannon, rhino
Interceptors x5 + psycannon, halberds x2, MC hammer
Nemesis Dreadknight + teleporter
Nemesis Dreadknight + teleporter, hvy incinerator
Rifleman Dread + psybolts
So I dropped the stormraven because I'm not ready to wrap my head around flyer rules and pivots/min displacements. Plus I don't want it to start in reserves every game. I put a hvy incinerator on one NDK to see if it can overwatch d3 auto hits with it when assaulted. Will interceptors get impact hits? NDKs will as well as cause fear now and half attacks to switch to str10? Sounds good to me. If everything works out, I may have to start giving psybolts to the infantry so they can glance transports to death via hull points.
I may take some pics of the games but full reports are doubtful since we'll probably be making all kinds of mistakes and fumbles with the new rules.
at 9:06 AM