This Battle Report comes from the second game of the July
Millennium tournament – held the second Saturday of each month. Andy and I both scored near max points in the
first round. I knew going into it, it was going to be a tough game. Andy’s army was fast and durable. Andy also
been playing against Eldar since the codex came out, so there was not pulling
the wool over his eyes. He knew the rules tricks of new codex and the overall
capability of all my units.
My list
Farseer
on Jetbike and Spirit Stone of
Anathlan and Singing Spear
Autarch
on bike with Banshee Mask,
Fusion Gun and Shard of Anaris
Warlock on bike and singing spear
5 Wraithguard-160 pts
In Wave Serpent with Scatter Laser and Holofield-135 pts
6 Rangers
10 Dire avengers 130 pts
In Wave Serpent with Scatter Laser and Holofield-135 pts
9 Windrider Jetbike Squad
5 Warp Spiders
Fire Prims with Holofield 15 pts.
War Walker Squadron with Bright Lance and Scatter
Andy’s list.
Captain on bike, Artificer Armor and Relic Blade
5 SM Bikes
5 SM Bikes
10 Tactical Marines
10 Assault Terminators
Storm Talon
Dreadnought in Drop Pod
Deployment
In this mission there were five objectives. Andy won the roll for sides and he placed
objectives first. He put three
objectives in his deployment zone. Andy
knew I had no rock hard assault units and he would win in hand to hand if came
close to him. There was an impassable
building almost in the center of board, but a lot of terrain on the table was
basic 5 up cover – which really netted neither of us a significant advantage.
Andy won the roll to choose deployment and chose to go
first. I am thinking he wanted his
reserves to come in quicker and to do some damage before my tanks starting
moving and I could cast psychic powers.
I chose not to seize. I wanted
the last turn to claim/contest objectives.
He deployed his Termintors centrally and as close to me as
possible. His two bike squads were
deployed behind the Terminators. The
tactical marine squad was in the woods sitting on an objective.
I set up my entire army except for the rangers. I outflanked the Ranger Squad. The Rangers
did not have significant damage dealing potential this game, so I planned to
use them to contest/grab an objective.
For psychic powers I got Protect/Jinx for the warlock and the
Farseer got Eldritch Storm, Guide and Prescience
First turn
Andy did not move his army much since he already had 3
objectives and he wanted me to come to him. His dreadnought deep struck in his
pod and killed 2 Warp Spiders and 1 Jetbike. He did some other shooting, but it
did not do a lot of damage.
My turn I needed to destroy the Dreadnought and inflict some
damage on the Terminators. The
Wraithguard and warp spiders both shot at the dreadnought to make sure it died
while the rest of the army shot terminators and I killed 3 of them.
Second turn
Andy’s flyer came in this turn. He positioned the flier so all
of it shots from it would go into the warlock.
This was very smart move because I was going to make the terminators
have -1 armor save during my turn. I failed my look at sir’s rolls
and all my saves so the warlock died.
The rest of the army shot up my Jetbikes and I lost another one.
On my turn I move up the Warp Spiders jetbikes to shoot at his
one squad of bikers. I was hoping to take them out. Most of army shot at them
and when the smoke cleared he had one left.
My spiders and Jetbikes both tried to move back, but only warp spiders
got far enough away. His other squad of
bikes are going to make the charge on my Jetbikes which was a misplay on my
part
Third turn
His bikes and shoot and charge my bikes. His terminators were
out of range. His other marines shot a tank but failed to get past it’s armor.
My Auturch challenged and he accepted with his Sergeant. He kills off the squad and Farseer, but since
the autarch was fearless he stayed and held up the unit. I needed him to hold up the unit as long as
possible so I could finish off rest of his army.
On my turn the Rangers came in on my right flank where Andy was
hold/contesting 3 objectives. My whole
army shoots at the terminators and once I finish off the terminators I started
in on the Tactical Marines. The Autarch
holds for another round of close combat.
Turn four
Andy did not have much to shoot or move at this point. He advanced his Tactical into cover. My Autarch holds for one more round of hand to
hand combat, but with only one wound left he is likely to die next round
My entire army shoots into the tactical squad, killing all but 2
of them. Finally my Autarch died, but he held as longas I needed him to.
Turn five
My shooting has taken its toll and Andry once again did not have
much to move. With it being Turn 5 he
tried to maximize his points. His leader
broke off from his Bike squad. His big bike squad turbo boosted onto an
objective. The one biker left from the
original squad turboboosted to another objective. His commander assaulted into the dire avengers
and killed 3 of them but I passed my leadership test and held tight.
Thinking this might be my last turn I tried to contest and get
as many objectives as I could. The
rangers moved to be on top of an objective. The wraith guard moved so they could shoot the
solo biker. Warpspiders moved to contest the other objective. The rest of my army killed off the tactical
squad. In the assault phase my spiders
moved to contest the objective. Dirty
trick #1.
Turn six
Yes the game continues. Andy rolled for it. He kills off the warp spiders and his
character killed off my dire avengers.
My last turn all I needed was to get Andy’ bike squad to die or
even run. I started moving both of my wave serpents onto the objective. They were tank shocking as they moved directly
over top of the objective. He passed the first leadership, but failed the
second one and so the unit ran off the objective. It is almost impossible to stop a wave
serpent from tank shocking a unit. This
is another dirty tick from the Eldar because the wave serpent is large enough
to lineup effective Tank Shocks on an objective and hard to knock down through
Death or Glory. Dirty trick #2.
The tank shocks net me a victory of 5 to 2. I had one objective
(3 points) and First Blood and Line Breaker.
Andy scored two points for Slay the Warlord and Line Breaker.
I can see that wave serpent tank shock trick becoming a trend among elder players.
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