I both love and hate the painting grind running up to a big tournament. I love seeing the progress, trying new things, and watching the collection evolve. When it comes down to it though, I'd take playing over painting any day. I was all over the place again this week but got a lot of stuff accomplished.
Monday, August 27, 2012
Dark Eldar: DaBoyz GT 2012 Project Army T-9 Weeks
Posted by
hyv3mynd
I both love and hate the painting grind running up to a big tournament. I love seeing the progress, trying new things, and watching the collection evolve. When it comes down to it though, I'd take playing over painting any day. I was all over the place again this week but got a lot of stuff accomplished.
Monday, August 20, 2012
Dark Eldar: DaBoyz GT 2012 Project Army T-10 Weeks
Posted by
hyv3mynd
I haven't been posting much recently because I've fully dedicated myself to the task of finishing my dark eldar for this year's GT. Here are some shots from the workbench and updates.
Tuesday, August 14, 2012
Looking Ahead
Posted by
hyv3mynd
After many sleepless nights and much soul searching, I've decided to revise and finish the Dark Eldar for DaBoyz GT 2012. This was mostly influenced by the amount of time I spent building and converting the army prior to 6th, and the fact that it's never seen more than a 3 game RTT. Another factor is that they're removing comp from the scoring matrix this year for the first time and I feel the special characters add so much depth.
Monday, August 13, 2012
August Tournament Recap
Posted by
hyv3mynd
Well, sometimes things just don't work out. This month's event was a disaster for me mostly due to the dice. I normally write up full reports but this month will be one quick recap. There just wasn't much worth reporting tactically. I will add some final thoughts on 6th ed in general at the end based on what I learned this time out.
Wednesday, August 8, 2012
Batrep: Grey Knights & Necrons vs Eldar & Tau 1500pts
Posted by
hyv3mynd
I was able to get out for my first real game in 3 weeks and practice for this weekend's event. I've been playtesting the Mordrak list I've mentioned here at home and I wasn't happy with the low model count so I changed the list last night to add more bodies. Kevin (Grubnards) accepted my challenge with his Eldar/Tau alliance and we had the makings of an epic cinematic showdown.
Kevin's list:
Eldrad
Shas'O + plasma, missile pod, shield generator
Guardians x10 + warlock w/ destructor, scatter laser, wave serpent + lances
Dire Avengers x10 + exarch, bladestorm, wave serpent + scatter lasers
Fire Warriors x5
Dark Reapers x5 + exarch, tempest launcher, crack shot (eldrad here)
Broadsides x2 + shield drones x2, smart missiles
D-Cannon Platform
Aegis Defense Line + quad gun
Tuesday, August 7, 2012
Bugs on the Brain
Posted by
hyv3mynd
I've been thinking about Nids more and more since 6th was released. They got the biggest boost of all 3 of my armies and have become really fun to play again. Plus, you guys don't stop by as much when I start talking about GK and DE. DaBoyz have removed comp scoring from their GT this year due to the fact that 6th ed will be a few months old and nobody knows what will be "broken" and need comping. As such, it's also really tempting to take Nids to that event and really bring my "A" game to try and get the forsaken codex in the top of the pack. I'd really like to take the DE I've been working on, but my 6th ed lists with them have required a considerable investment to add Eldar allies and flyers.
Anyways, here's a draft of an 1850pt list I've been considering for the GT.
Friday, August 3, 2012
Idle Hands
Posted by
hyv3mynd
Not around here buddy! That's a pic of my color scheme for necrons. WTF necrons? Despite recent events, the gears never stop turning. This month's tournament is 1500pts which is the same as last month. I tried out tyranids with the new rules last month so this month I wanted to try something different. This month I'm adding some allies to the grey knight collection.
Wednesday, August 1, 2012
Lists from the Drawing Board
Posted by
hyv3mynd
In last edition, I was never one to play hero hammer. This was mainly due to the local meta being dominated by comp players and tournaments. Now, in the early days of 6th ed., the purists have taken over for now so comp isn't even on the schedule for the local events of GT. The other factor that's going to be huge in 6th ed. is how individuals can pass USR's on to their units instead of losing it like in 5th. "Units containing one or more models with (fearless, preferred enemy...)" with be key to getting the most from your special characters now. With that, here are some lists I've been mulling over for my other two armies.
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