tag:blogger.com,1999:blog-4260829252124595446.post7828263968296622612..comments2024-03-03T03:10:04.470-05:00Comments on The Mandulian Chapel: Balance, Flexibility, and Metahyv3myndhttp://www.blogger.com/profile/16986893384791002364noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-4260829252124595446.post-15990668210167667422011-06-19T20:42:30.349-04:002011-06-19T20:42:30.349-04:00Chris Courtney is a top player. I got to watch him...Chris Courtney is a top player. I got to watch him play his eldar versus Pete DeFlorio of the Warmongers one year at Adepticon. I would like to think I'm like minded when it comes to designing an army. I am also against using net lists. I have just written two articles on my blog about the pitfalls that come with playing a net list - you might want to check them out.<br /><br />I do believe there is a meta... You can't get around the fact that many people play the same armies and often they are copied verbatim from the Internet. Most people it seems would rather just copy a successful list rather than develop their own. It is what it is. Personally I abhor net lists and have no desire to play them. My dark eldar are a good example - whenever I post it on the Internet people don't know how to class it and it throws them for a loop.<br /><br />There are tiers as well - the top are those armies that win the most often over some given period of time. Changes to the rules and the introduction of new codices impact both the meta and tiers.<br /><br />In my opinion if you strive to be a guru of 40k then you'll look beyond the meta and tiers. Remember that if you're successful and write about it on the interwebs then some people will copy you in hopes of emulating your success. I think only a few are bold enough to step onto this path and then it takes terminity to see it through to fruition. When I started playing Blood Angels with the new codex I played as many games possible versus IG and SW versus good opponents. I lost lots of games in the beginning but then I learned how to beat both armies consistently and was able to develop a list that can take on army - not just IG or SW.<br /><br />GTerminus Esthttps://www.blogger.com/profile/14216648052452417162noreply@blogger.comtag:blogger.com,1999:blog-4260829252124595446.post-45173856372776862442011-06-14T08:03:34.930-04:002011-06-14T08:03:34.930-04:00Nope on my table running around and moving all the...Nope on my table running around and moving all the dudes myself.<br /><br />ATC was more about winning then drawing like ETC. The ETC teams have 8 players whereas ATC was 5 players, so we still needed big wins to stay ahead. Drawing became a priority when things started looking bad.hyv3myndhttps://www.blogger.com/profile/16986893384791002364noreply@blogger.comtag:blogger.com,1999:blog-4260829252124595446.post-89454905414937732112011-06-14T07:27:29.013-04:002011-06-14T07:27:29.013-04:00A shame your blog isn't about taking Eldar, or...A shame your blog isn't about taking Eldar, or GK's to the top, eh? ; )<br /><br />If ATC is anything like ETC, it's about builds that can tie, not necessarily win. And in most games, like you point out, you can dodge the rock to your scissors. Unlike conventional tournaments, which the internet speaks about. <br /><br />In the big picture I agree with you - take the army that you love and make it work by knowing it like your own pocket. <br /><br />By the way, how do you play games against yourself? Vassal?N.I.B.https://www.blogger.com/profile/09250086009240444206noreply@blogger.com